Sunday, 12 November 2017

Article 31th (The Effect of Tak Activities and Gaming Scales On Eye Reading and Visual Search Performance)



Most video games, which are implemented with graphics and animation, give users a variety of exciting interactive experiences so they are willing to spend a lot of time in the gaming environment. The effects of video games have been widely explored in several studies. The effects of video games have been widely explored in many lessons.


The analysis also shows that practicing makes participants have fewer fixation frequencies on similar tasks. In other words, practicing can improve the performance of participants' eye movements. Likewise, the results also reveal that the scale of student video games is associated with their reading and visual appearance. In particular, students who spend more time playing video games exhibit inferior visual readings and visual performances in fixation and eye reading regression while solving Chinese reading comprehension and arithmetic wording issues although the correlation coefficient is not significant. These students demonstrate superior eye readings and visual performance in the recognition of spatial and graphic patterns. On the one hand, the results of this study show that students who spend more time playing video games exhibit inferior subjects and visual appearance appearances in eye-fixation and regression. Thus, video games have some negative impact on student learning. On the other hand, the results of this study also show that outstanding students improve eye readability and superior visual performance in the recognition of spatial and graphic patterns. Thus, video games also have a positive effect of student learning This is because spatial patterns and visual search graphics are also important capabilities. Spatial skills are important indicators in predicting achievements in science, technology, engineering, and mathematics. The task of graphic pattern recognition is a kind of visual short-term memory task, and the ability to retain task-appropriate visual information in the absence of short-term visual memory is essential for learning new skills, completing new tasks, and gaining new knowledge from the ever-changing visual world.


Annisa Masnasuri Kesai
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